Sunday, November 18, 2007
Hallelujah!
Saturday, November 10, 2007
Another Prensentation on SL in Higher Ed
Muve'in On Over
From: intellagirl, 3 weeks ago
Presentation for the 2007 Serious Games Forum at Purdue University
SlideShare Link

Friday, October 12, 2007
Co-Author at Tek Trek Blog
Friday, October 5, 2007
Emerging Technology Applications for Online Learning
Thursday, October 4, 2007
Tuesday, September 11, 2007
More on Ning
Their first assignment was to join the site, post an introduction, and respond two at least two other people's instroductions.
In class yesterday, we talked about tools for technical writing, primarily rhetoric and technology. Here is their second assignment, to be done this week:
On the web, find a free or trial version of a software program or web-based service that may be used for creating documents, communicating, and/or collaborating (as discussed in Chapter 3 of the textbook). Test the program or service. On your "My Page" create a blog entry in which you tell where you found it (be sure to include a working link to the website), explain what it does, and discuss its strengths and weaknesses. Use the name of the program or service as the title of your blog post.
I've also joined another Ning social network. This one is called College 2.0, and it's for people in higher ed who are interested in online education and Web 2.0.
Also posted at 4R x T.
Thursday, September 6, 2007
Training in Second Life
He quotes Chuck Hamilton from IBM, who said: "One of the advantages of Second Life is that you can manipulate the sense of scale and perspective. . . . You can crawl around a big oil rig or fly around a network diagram."
Gronstedt also points out one of the problems with training in SL: "Second Life is creating more virtual classrooms. Unfortunately, most e-learning still looks like a classroom lecture. It takes time for a new medium to develop its own character and unique vernacular."
However, as he points out, there "are signs that some learning organizations are pushing the envelope. IBM has balloons flying in the air that you can enter to explore 360-degree images—a virtual reality within the virtual reality."
Some of the barriers to extensive use of SL in corporate training are
- consumer focus
- firewall and security issues
- system requirements
- people's time commitment
Gronstedt concludes, "Virtual worlds provide learning organizations with a powerful, unique ability to engage and empower employees in ways that accommodate their digital and mobile lifestyles, adapt to their individual learning needs, and encourage collaboration."
I agree.
Saturday, September 1, 2007
Article on Work-Embedded E-Learning
The article is available through EBSCO's Business Source Premier database, which can be accessed through the Auraria Library and a lot of others.